Stripe payments fixed or built
I'm a builder. I've been consulting for 26+ years, and I'll still be here tomorrow when you need me.
Every SaaS product I run takes payments through Stripe, including ION7, GridRocket, TuneSizzle and CyberStory. I've seen the common failures on my own sites: checkouts that people open and never finish, webhooks that fire and credit nothing, and trials that never convert because the card step is in the wrong place.
You get payments that complete, purchases that are credited, and a written explanation of how the flow works.




Pick a tier
- Fix 1 payment issue: checkout not completing, webhook failing, or purchases not being credited
- Stripe hosted Checkout with Apple Pay, Google Pay and Link, plus trials, one-time packs and working webhooks
- Full billing: plans, credit packs, upgrades and cancellations, abandoned-checkout emails, and checkout tracking by trigger
What I need from you
- Repo access
- Stripe team member invite with developer role (never your login)
- What should happen when someone pays
What working with me looks like
- One person owns the whole job: architecture, code, payments, launch and support. No handoffs.
- Everything happens in writing: a clear brief up front, written progress updates, and a written explanation of what changed and why.
- Fixed prices per tier. You know the cost before work starts.
- I work on your code, not your data.
Proof you can click
AI app builder. Its agent and app deployment run entirely on Cloudflare Workers, with a D1 database per app.
Cloud machines for AI agents, up in about 90 seconds.
Goes from a song to a finished AI music video.
Interactive fiction and minidramas made from AI text, images, video and voice.
Results at scale
- 1+ billion AI images delivered, all served from Cloudflare R2
- 320,000+ fine-tuned DreamBooth models
- 180,000+ Flux LoRAs
- 85+ million Stable Diffusion / Flux images
- 300+ million AI operations (face swap, upscaling, tagging), career total
- 20,000+ GPU hours on NVIDIA A100s, career total
- 160+ million social media users reached
- 120+ million game players reached; 10+ million Android game downloads
- 4+ million developers reached (Embarcadero Dev-C++)
- 200,000+ automated social media posts
- 2,000+ Suno AI songs
- 2,000+ blog posts orchestrated (65+ contractors); 800+ written
- Top Rated Plus, 100% Job Success on Upwork
